The Isle Wiki
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  • New: Region 2 Map (Unfinished)
  • Added: New Scent Mechanic (WIP/Unfinished)
  • Use bServerScent=true to enable it for testing purposes.
  • Improved: Client/Server Footprint Decal Performance. Decals get auto cleaned up in array.
  • New: Footprint Decals now last up to 20 minutes and can be highlighted by Scent Mechanic.
  • Added: Sniffing Animation for Dinosaurs (WIP)
  • New: Server Filter Option (Ability to filter servers by Standard, Roleplay etc) Currently Unfinished However. When completed server owners will be able to put their server in a category with ServerTag Option.
  • Fixed: Duplicate mask parameter in master footprint material.
  • Updated Taco, Austro, Theri, and Galli shaders.
  • Added static switch parameter for disabling blinks on eyeball shader.
  • Started improving and expanding water effects. Made new large/small waterfalls (both angled and straight vertical versions) and combined foam & mist emitters for the bottom.
  • Updated look poses/blend for Camara to be less extreme, tweaked Camara danger call animation slightly.
  • Fixed front left print on Puerta being inverted, made a glowy print material as an experiment.
  • Tweaked sniff anims for adult Rex, minor adjustment to Maia idle pose
  • Added distant sounds for new dino vocals, added randomized detail sounds to large footstep cues.
  • Started Adding support for Attach Sockets to be shared between Utah and Austro for targets to be pounced on.
  • Fixed: UI Label being cut off on the progression screen.
  • Upgraded: Mod Menu UI.
  • Removed: Unused human assets from testlevel.
  • Swapped in new generic calls that are shorter and less aggressive for the following dinosaurs:
  • Acro
  • Ava
  • Diablo
  • Giga
  • Maia
  • Puerta
  • Juvie/Sub-Adult/Adult Rex
  • Shanty
  • Spino
  • Sucho
  • Therizno
  • Trike
  • Tweaked the eyes on Avaceratops, fixed them being sideways.
  • Added: Sound set for Albertosaurus.
  • Globally reduced trigger chance for dino idle effects.
  • Finished updating Eye shader for nearly all dinosaurs.
  • Fixed one spawn point in TestLevel being inside the stairs.
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