Tons of concept art have and are being created for The Isle . They are used as conceptual designs for the developers so they can have an idea for what the finished designs of the game will look like. They are made mostly by Rodrigo Vega, Fred Wierum , and Former skin artist Levia draconia. Tapwing has recently been creating concept art for newer dinosaurs.
Concept Artists: [ ]
Gallery [ ]
Cannibal texture concept by Rodrigo Vega
Building concept by Levia Draconia
Aviary concept by Levia Draconia
Fence concept by Levia Draconia
Fence concept 2 by Levia Draconia
Flora concept by Levia Draconia
Giant Trap by Levia Draconia
Early humans concept by Rodrigo Vega
Hyperendocrin Tyrannosaurus concept by Rodrigo Vega
Native effigies by Rodrigo Vega
Natural bridges concept by Rodrigo Vega
Nueronic T. rex concept by Rodrigo Vega
Rangers concept by Rodrigo Vega
Riding concept by Levia Draconia
Solar panel concept by Levia Draconia
T. rex strains concept by Rodrigo Vega
Tissoplastic Raptor concept by Rodrigo Vega
Tree concept by Levia Draconia
Tribal structures concept by Levia Draconia
The bunker concept by Rodrigo Vega
Cannibal cages concept by Rodrigo Vega
Biome concepts by Rodrigo Vega
Feathered T. rex concept 2.0 by Fred Wierum
Carnivore concept by Rodrigo Vega
Carnivore strains concept by Rodrigo Vega
Updated Hyperendocrin Utahraptor by Fred Wierum
Hyperendocrin Giganotosaurus
Fire pit concept art (note the mammoth skulls)
Uncolored Homalocephale concept art by Tapwing
Oviraptor concept art by Tapwing
Beipiaosaurus Concept art by Tapwing
Magyyarosaurus concept art by Tapwing
Uncolored Hypsilophodon concept art by Tapwing